Thursday, March 7, 2013

Level 14


How to Cap a Level 14 Historic City

Basic Info:
Location: Found every 66 miles
Draft Range: 33 mile radius
Draft Amount: 6 if Furstin or higher

Regeneration Rate:
TroopPer SecondPer MinutePer 6 Minutes
Warrior77746,667280,000
Pikemen/ Swordmen1136,78040,680
Archer482,88017,280
Cavalry/ Cataphracts754,50027,000
Rams/ Ballista/ Pult106003,600
Historic cities of lvl 12 change troop combo daily.
The combo you want to look for is sword/cavalry/ram

Troop in a level 14:
Warrior
Pikemen / Swordsman
Archer
Cavalry / Cataphracts
Rams / Ballista / Catapult
2,800,000
406,666
171,288
271,111
36,600
Walls:
Traps
Abatis
Archer Towers
Rolling Logs
Defensive Trebuchet
22,000
11,000
6,666
6,000
5,000
How to cap sword/cav/ram combo lvl 14 HC with MAX TECHS

300-350 Attack Heroes (without uprise buff)
  • 3m archers, 1m warriors, 240k pikemen
  • 30 lvl 100 heroes (with uprise buff)
  • 9 set
  • No more than 5 second space between each wave
  • all waves must have AT LEAST 1 second of space
Wave 1-10: 76k warrior, 24k pikemen (all cavalry dead)
Wave 11-14: 100k archers (archers dead)
Wave 15-35: 1k workers, 1k warriors, 1k swordsmen, 96.5k archers, 500 cavalry (kills swordmen, warriors, battering rams)
Wave 36- : 40k archers, 40k warriors


400-450 Attack Heroes (without uprise buff)
  • 2m archers, 1m warriors, 200k pikemen, 117k ballista
  • 30 lvl 100 heroes (with uprise buff)
  • 9 set
  • No more than 5 second space between each wave
  • all waves must have AT LEAST 1 second of space
Wave 1-7: 76k warrior, 24k pikemen (all cavalry dead)
Wave 7-10: 100k archers (archers dead)
Wave 10-20: 1k workers, 1k warriors, 1k swordsmen, 96.5k archers, 500 cavalry (kills swordmen, some warriors)
Wave 21: 1k worker, 1k warrior, 1k swordsman, 1k pikeman, 1k archer, 1k cav, 1k cataphract, 1k ram, 117k ballista (breaks and cleans)
Wave 22- : 30k archers, 40k warriors


550+ Attack Heroes (without uprise buff)
  • 1m archers, 1m warriors, 120k pikemen, 117k ballista
  • 20 lvl 100 heroes (with uprise buff)
  • 12 set
  • No more than 5 second space between each wave
  • all waves must have AT LEAST 1 second of space
Wave 1-5: 76k warrior, 24k pikemen (all cavalry dead)
Wave 5-7: 125k archers (archers dead)
Wave 7-15: 1k workers, 1k warriors, 1k swordsmen, 96.5k archers, 500 cavalry (kills swordmen, some warriors, battering rams)
Wave 16: 1k worker, 1k warrior, 1k swordsman, 1k pikeman, 1k archer, 1k cav, 1k cataphract, 1k ram, 117k ballista (broken) (breaks it)
Wave 17- : 20k archers, 30k warriors

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